Tournament Note
SEEDING PROCEDURE (First factor is Win-Loss record) Two Way Tie 1. Head to Head between tied teams 2. Total Run differential 3. Runs Allowed 4. Runs Scored 5. Actual run differential in last pool game 6. Coin Flip Three (or more) Way Tie 1. Head to Head (if sweep) 2. Total Run differential 3. Runs Allowed 4. Runs Scored 5. Actual run differential in last pool game 6. Coin Flip RA=Runs Allowed RS=Runs Scored LAD=Last Actual Differential IMPORTANT: Run differential maximum 1. Forfeits will be scored 7-0 2. Maximum run spread per game is 7 regardless of score. Note: When 3 or more teams are tied and there is not a common opponent amongst all tied teams, run differential is the first tie breaker. Ties will be counted as a .5 win and .5 loss. PLEASE NOTE: ROSTERS LISTED ON TOURNEY MACHINE ARE NOT THE OFFICIAL ROSTERS FOR THE WEEKEND. TEAMS' ROSTER AS LISTED ON THEIR TRIPLE CROWN ACCOUNT WILL BE USED AS OFFICIAL ROSTER.
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